Rules guide

Diplomacy Rules

Diplomacy is a negotiation wargame about alliances, simultaneous orders, supply centers, timing, and trust.

Diplomacy is built for deadlines. MyTurnYet supports order planning, confirmation states, NMR handling, replacement flow, and no-press Gunboat games.

Core rules

  1. 1

    Players submit simultaneous orders for armies and fleets.

  2. 2

    Adjudication resolves moves, support, convoys, standoffs, retreats, and builds.

  3. 3

    Deadlines, replacements, and civil disorder handling keep long games moving.

Current implementation status

Diplomacy setup, Gunboat configuration, replacement handling, and visual adjudication work are active before table play opens on August 1, 2026.

Questions

Does MyTurnYet support Gunboat Diplomacy?

Yes. Gunboat is available as a no-press game option.

How are missed orders handled?

The implementation tracks NMRs, civil disorder, and replacement-needed states for long-running games.